The point is: if the grid evolves as a result of blendy (and blendy only) procedures, we might end up repressing CHANCE and producing a symulacra of freedom. And i claim that, instead of being repressed and judged for our non-blendy interventions, we can develop a new level of comprehension of what is to collaborate and what is not, within the gridscom context. Multi-levels is only one among many other alternatives. The 'garage band' metaphor is absolutely apropriate, of course. But it's not the only possible reading of the grid because, on the other hand, blind-blendyness (or blendy-blindness) turns into nothing but cyber-conformism: we go on thinking that we are "free" and "sensitive" because we "collaborate" blending our square with other's, but acctually we are keeping the "status quo" without questioning it or trying to consciously analyse and improve it, opening frank dialog with it's creator (or "damage control manager"). In such a scenario, Gridscom works as a metaphor of how a system can co-opt our creative efforts, thus manipulating what we ingenuously consider as an exercise of our freedom and imagination! And i'm sure that this vilanesque metaphor has nothing to do with OED's original intentions (right on the contrary!) but, nevertheless, things go that wrongfull way when we articipants simply submit ourselves to the subjacent ORDER to BLEND. After all, if the "vote" is obligatory, the system is not democratic...
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